Fa Shi

Starting Attributes
HP: 50
MP: 70
Melee DMG 4-4
Magic DMG 6-7
Crit% 1%
Attack Rate 1.25
Hit Rate 25
Dodge Rate 10
Travel Speed 4.8
Physical DEF 3
Magic DEF
» Metal 2
» Wood 2
» Water 2
» Fire 2
» Earth 2
Stat Distribution
1 CON = Max HP +10
6 STR = 4 DEF; 3 STR = DEF +1
1 INT = Max MP +14
1 DEX = Accuracy +5, Dodge Rate +2
Level Up Bonus: Max HP +20, Max MP +28
Skills
| Name | Icon | Weapon | Required Skill | Rank | Required Char LVL | Description |
| Active (Fire) | ||||||
| Throw Fire | ![]() |
Magic Tool | None | Beginner | None | Does the fire damage to target. |
| Fire Blaze | ![]() |
Magic Tool | Flame Shield | Rookie | 13 | Casts fire that makes enemies suffer a continous fire damage |
| Throw Flash | ![]() |
Magic Tool | Fire Blaze | Novice | 19 | Does a fire damage to enemies |
| Flame Cirle | ![]() |
Magic Tool | Throw Flash | Regular | 29 | Does continouing fire damage to your enemies |
| Flame Wing | ![]() |
Magic Tool | Flame Circle | Senior | 39 | Does fire damage. |
| Suicidal Blood Explosion | ![]() |
Magic Tool | Flame Wing | Amateur | 49 | Sacrifices your life to make your enemies fire damage. |
| Rainy Flare | ![]() |
Magic Tool | Explode | Middle Class | 59 | Does fire damage and physical damage to your enemies around the target. |
| Active (Buff) | ||||||
| Flame Shield | ![]() |
Magic Tool | Fire Throw | Rookie | 9 | Increases fire spell resistance and HP recovery speed. |
| Active (Water) | ||||||
| Splash | ![]() |
Magic Tool | None | Beginner | 3 | Does a water damage to enemies, and there is a chance to slow them down. |
| Icy Hail | ![]() |
Magic Tool | None | Rookie | 16 | Summon a shower of hailstorms to attack the target and your enemies around it, and have some chances to motion-disable them. |
| Ice Strike | ![]() |
Magic Tool | Frost Weapon | Amateur | 49 | Makes enemies suffer a water damage and there is a chance to slow them dramatically. |
| Water Dragon | ![]() |
Magic Tool | Ice Strike | Middle Class | 59 | Smashes the target and the enemies around it, making them water damage and forcing them to slow down. |
| Active (Buff) | ||||||
| Ice Shield | ![]() |
Magic Tool | Splash | Rookie | 9 | Increases water spell resistance and MP recovery speed |
| Aqua Heal | ![]() |
Magic Tool | Ice Shield | Novice | 19 | Recovers HP. |
| Meditation | ![]() |
Magic Tool | None | Regular | 29 | Max MP increases. |
| Frost Weapon | ![]() |
Magic Tool | Aqua Heal | Senior | 39 | Adds ice property to the weapon of a party member. |
| Aura Cast | ![]() |
Magic Tool | Water Dragon | Middle Class | 59 | Recovers 10% MP and reduces spell casting time. |
| Active (Earth) | ||||||
| Stone Fall | ![]() |
Magic Tool | None | Beginner | 6 | Does earth damage. |
| Sandstorm | ![]() |
Magic Tool | Earth Shield | Novice | 19 | Makes the enemies suffer a lasting earth damage and force them to slow their speed and there is a chance to motion-disable them for some time. |
| Sand Blast | ![]() |
Magic Tool | Sandstorm | Senior | 39 | Does earth damage to the target with a chance to decrease his hitting accuracy |
| Skill Strout | ![]() |
Magic Tool | Sand Blast | Amateur | 49 | Disruptes your enemies current skill and force them not to use common attacks and skills for some time. |
| Gravity Rock | ![]() |
Magic Tool | Earthquake | Middle Class | 59 | Does earth damage to the enemies around and knock them out. |
| Active (Buff) | ||||||
| Earth Shield | ![]() |
Magic Tool | Stone Fall | Rookie | 9 | Increases earth spell resistance and physical defense. |
| Ground Dash | ![]() |
Magic Tool | None | Regular | 29 | Using the power of the earth, the caster leaps forward instantly. |
| Passive (Mastery) | ||||||
| Fire Mastery | ![]() |
Magic Tool | None | Regular | 29 | Fire-type spells damage increases. |
| Water Mastery | ![]() |
Magic Tool | None | Regular | 29 | Water-type spells damage increases. |
| Earth Mastery | ![]() |
Magic Tool | None | Regular | 29 | Earth-type spells damage increases. |





























helloy american’s звдроты)))) How are you live??
Helloy
fashi’s are one of the strongest especially if they are build like tissue papers,, they may perish fast,, but the magical damage goes off the roof,,, and if built with crit damage,, fashis can definately wipe out an entire party with just 1 skill (AOE)
btw for pure int fashis, try to put the minimum str required for the armour, around 59 to be exact, and pour it all down to int, try to buy accessories that add def and also str so that you could reset your stats from str to int,,, and also since you have no hp, try to have 4 slot equipments, put in def stones, minimum of lvl 8, and with the helment and manteu, try to use hp stones in them for added boost with your hp,,, and try to craft matk rings with 3x matk attributes,,, that will maximize your magical damage,,,
and if you plan to make a fashi with crit, follow the build-up of a yumang, no con,, 100 str, 100 dex and all int,,, that will give you about 6% base crit,, use crit rings if possible,, and also use weapons that have crit,,,
and if you choose between the heaven and hell factions,, choose hell for damage capabuilities and heaven for damages which is just right,,,
i hope this helps,,, but it would be great if you guys could add somethings here,,
~EVO~
I think there are still fa shih skills that are not included in the list. I hope you put it too next time.
And by the way, can i have a request?hehehe
Maybe you should include also how each race should be build….
I think it will be helpful for those noobs.
Thank you
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